using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AdventureWingUnlockSpell")]
	public class AdventureWingUnlockSpell : MonoBehaviour
	{
		public float m_UnlockDelay => method_2<float>("m_UnlockDelay");

		public AdventureWingUnlockSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AdventureWingUnlockSpell(IntPtr address)
			: this(address, "AdventureWingUnlockSpell")
		{
		}
	}
}
